{"id":43,"date":"2008-11-19T03:38:00","date_gmt":"2008-11-19T03:38:00","guid":{"rendered":"http:\/\/www.digitaldin.com\/?p=43"},"modified":"2008-11-19T03:38:00","modified_gmt":"2008-11-19T03:38:00","slug":"second-story-abducted","status":"publish","type":"post","link":"http:\/\/www.digitaldin.com\/?p=43","title":{"rendered":"Second Story &#8211; &#8216;Abducted&#8217;"},"content":{"rendered":"<p>So, once I was able to start mixing with the <u>REAL<\/u> drum tracks, the first song I started working on was the first one in the queue (they&#8217;re alphabetical). So, <em>Abducted<\/em> it is!<\/p>\n<p><em>Abducted<\/em> was one of Second Story&#8217;s simpler songs; a basic A-B-A-B sort of affair, it has some very cool unique things going on. For one, John&#8217;s repeating hypnotic keyboard bass line in the choruses are hooky as hell. Also, I played the verses using the Funk Fingers (see an earlier blog post if you don&#8217;t know what those are.) Tom played the hell out of the verse groove, particularly. And Scott had a nice recurring melodic line. Also curious is the lack of any vocals in the &#8220;chorus&#8221; &#8211; the intent (with John&#8217;s bass line and Tom playing &#8220;four on the floor&#8221;) was to simulate a dance floor. After all, the song <u>is<\/u> about being <em>Abducted<\/em> by the groove. So the groove says it all in this one.<\/p>\n<p>So I did a bit of work on the tune, and Scott came over and listened to my early &#8220;alpha mix.&#8221; He had a couple of interesting suggestions, and we did a little bit of fun experimentation, particularly on some vocal effects. There are also some interesting &#8220;surprises&#8221; that will reveal themselves when the song is finally released &#8211; but I&#8217;m not giving out any spoilers, so you&#8217;ll just have to wait.<\/p>\n<p>(evil grin.)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, once I was able to start mixing with the REAL drum tracks, the first song I started working on was the first one in the queue (they&#8217;re alphabetical). So, Abducted it is! Abducted was&#8230;<\/p>\n<p>\n\t<a href=\"http:\/\/www.digitaldin.com\/?p=43\" class=\"more-link\">Read more<\/a>\n\t<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-43","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=\/wp\/v2\/posts\/43"}],"collection":[{"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=43"}],"version-history":[{"count":0,"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=\/wp\/v2\/posts\/43\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=43"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=43"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.digitaldin.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=43"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}